Sasha Unruh

3rd year Software Engineering student at Norwegian University of Science and Technology (NTNU)
You can contact me at sashau@windsong.dev

Visit my Github

Selected Projects

Project Name Description Tools and Tech Stack
Non-Paper Apps: Golf A 2d tile based implementation of Golf that uses a random number generator to determine shot length. Unity Engine (C#), Aseprite, Garage Band+Audacity
Hazard And Risk Assessment Training VR Prototype Instructional tool made as a proof of concept for using VR technology to simplify the training process for Hazard and Risk assessments within the Oil and Gas field. Unity Engine, Blender, Substance Painter, Substance Designer
Spell Cards CLI program for searching and examining DND5e spells. Rust with Serde, rusqlite (database), ratatui for rendering.
Dicepal CLI tool for rolling dice. Built so I didn't have to carry dice around if I wanted to work on something TTRPG related while out and about. Java (original), Rust with Serde and Ratatui (in progress re-write)
Halo 3 Multiplayer Map (Summer 2024) A modding project to build a custom Halo 3 map using the recently (at the time) released Halo 3 Modding tools. Halo 3 Modding Tools, Blender

Overview of my other programming projects available on my github.
Overview of my other miscellaneous projects available here.